module Visual: sig
.. end
type
visual_type = [ `DIRECT_COLOR
| `GRAYSCALE
| `PSEUDO_COLOR
| `STATIC_COLOR
| `STATIC_GRAY
| `TRUE_COLOR ]
val get_best : ?depth:int -> ?kind:visual_type -> unit -> Gdk.visual
val get_type : Gdk.visual -> visual_type
val depth : Gdk.visual -> int
val red_mask : Gdk.visual -> int
val red_shift : Gdk.visual -> int
val red_prec : Gdk.visual -> int
val green_mask : Gdk.visual -> int
val green_shift : Gdk.visual -> int
val green_prec : Gdk.visual -> int
val blue_mask : Gdk.visual -> int
val blue_shift : Gdk.visual -> int
val blue_prec : Gdk.visual -> int